
Tutorial Assets
The following assets were used during the production of this tutorial. Please download them before you begin.- Texture: Sand cliff
- Texture: Rock cliff
- Texture: Gravel
- Texture: Dead grass
- Photo: Wheat field
- Photo: Grazing cow
- Photo: Grass
1. Draw a Sketch
Step 1
Create a new document (Command/Ctrl + N) sized 600 x 700 pixels. Draw a simple b/w sketch any way you prefer (shapes, scan, etc.). In this case it has been drawn with a pen tablet. It's needed for understanding a general lay-out and a perspective.
Step 2
Group your sketch. Then create new groups for different kinds of materials and surfaces below the sketch group. Draw vector masks for the groups with the Pen Tool and create Solid Color Fills in them. You don't have to be very accurate.If your sketch has any fills or it's scanned you can turn its Blend Mode to "Multiply" to make it transparent.


Step 3
Create shapes of soil layers with the Pen Tool in the soil groups.

2. Texturing
Step 1
Drag the textures or good parts of them into the file as smart objects and scale them proportionally to each other and the cow. Don't worry about the color or perspective. In this step you should make sure that they fit your illustration.
Since the piece has two surfaces create and mask a group for the side surface into the "Piece" group and copy soil layers into it.

Step 2
Now you need to lay the textures which have noticeable horizontal stripes on their surfaces. Distort them using Warp (Edit > Transform > Warp) and Distort (Edit > Transform > Distort) for the side surface.



Step 3
Very soon the cake will look much better so let's begin color correction! Start from the "Middle" layer. It will be the main soil color. Create two adjustment layers: Levels and Hue/Saturation (Layer > New Adjustment Layer > ) and make the "Middle" their Mask.




Step 4
Now you can continue with the vegetation. And here is some good news! You don't have to do anything with the grass the reason being the source photo is gorgeous! But the wheat looks a little pale. So just saturate it.
3. Lighting
Step 1
Let's begin from the top. Hide the cow temporarily. The grass looks good but it would be better to add a bit of perspective on it. Make a new layer in the "Grass" group and create a vertical gradient.

Step 2
It's really helpful to create a lighting guide in order to remember where your sun is. Create a circle shape and draw shadow and light with black and white brush.
Step 3
Make a "Shadow" group in the "Cake front" group and create a Brightness/Contrast layer. Then make the soil as dark as darken part of the lighting guide.



Step 4
Start from a base shadow. Create a new "Shadow" group below others. Copy paths of the soil masks and make a new black shape from them. Move the top points to make something like a bottom of the cake. Pay attention only to the side lines and don't worry about distant points.


Step 5
If you want to make a good shadow you have to use some geometry. Create a simple outline like this any way you like. It's the cake from the top.







4. Transitions
Step 1
The grass has roots, so let's add them. Make a group below the "Shadows" group in the "Cake front." Drag the source texture of dead grass (GrassDead0042_11_S) into it. Move it to see the soil beside.





Step 2
Let's draw blades on the edge of the grass. Unhide the cow (you shouldn't do unnecessary work). Rasterize the mask of the "Grass" group. And just draw blades with a 1px hard brush. You'd better use a pen tablet but be sure with a mouse it's also possible.



Step 3
Now do the same for the wheat. One thing don't forget the wheat is taller than the grass and in this case use a black brush on the bottom also.


Step 4
O.K. Now transitions between the soil layers. Rasterize the "Top" shape in the "Cake front" group. Using the Brush and the Eraser Tools make the border more natural. Pay attention to details of the texture. Just follow them and your transition will gorgeous!




Step 5
Rasterize the masks of the soil groups. Crumple their edges with a small hard brush. Don't forget about the edge between sides of the piece. After that you need to return to the "Base" shadow of the cake. Show the dents on the bottom using the Finger Tool.

Step 6
This is the time to return to the crumbs! Copy the texture and adjustment layers from the middle layer of the soil to the top of the "Soil" group.





5. The Cow
Step 1
Drag the photo of the cow into the file. Mask the cow and roughly extract it with a brush. Move it and transform to fit the sketch.

Step 2
The photo has different color balance so you need to tune it. For a better result hide the vector mask (Shift + Click) this way you can see the original grass and tune it near to the environment. Return to the vector mask.
Step 3
Next step you should improve the lighting of the cow. Unhide the "Lighting Guide" group. Create a new layer in "Overlay" mode and draw shadows and lights with b/w brushes.





Step 4
Now a drop shadow is needed! At first make simple shadow guides.







Step 5
Return to the cow. Delete the rough bitmap mask and create a new. Make similar blades for it. You might have to erase a bit the shadow below the legs.



6. Final Touches
Step 1
You’re almost finished. Merge all the layers as a copy (Alt + Command/Ctrl + Shift + E) and flip it horizontally (Edit > Transform > Flip Horizontal). This will help you see any defects in the illustration that you may have missed.Now you may be able to see that the wheat is too small, the perspective of the cake is wrong, the lighting shadows are too faint, the drop shadows are too dark, and the cow is absolutely out-of-place. Don't panic! You can improve it.

Step 2
Now perform the following steps.- Make the drop shadows lighter.
- Draw extra lighting shadows for the soil on new layers in "Normal" mode.
- Add some shadows for the cow in "Normal" mode and add a light in "Overlay".



Step 3
Let's add some more nice details. Create a new Brightness/Contrast layer for the "Middle" layer of the soil. Mask it and select on the mask stones you like. Then give more both sliders.


Do the flip trick again. The cow is out-of-place yet the reason being its perspective doesn't fit completely to the cake's one. Unfortunately you can't rotate it like 3D model. The most glaring defect is its legs. It stands like a dancer on one line. And you can improve it! Just erase the distant legs a bit and fix the shadow. Also add some more shadows in "Normal" mode to the left side of the cow and some light to the right one. Then you should improve the drop shadow of the cake. Just erase its distant edge a bit and make it thicker.

Conclusion
In this tutorial, we have shown you how to use photo manipulation techniques to help you create graphic elements for an infographic. You have learned how to sketch out your idea, draw it in Photoshop, add texture and lighting, and finally, how to add the finishing touches. Hopefully, this will help you come up with ideas to create your own stunning infographics.
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